Mission Control for 3ds Max will automatically support any 3rd-party plugin you can throw at it. There is no need to wait for an update to support new features in existing plugins, or entirely new plugin objects, modifiers, materials, etc.
Here is a clip showing how Mission Control allows access to all of Vray’s objects, materials, render settings, maps, modifiers, cameras and lights.
This clip also shows how the class-window allows users to quickly select all objects of a particular class by simply double-clicking the class-name. You can do this to select object types directly, or to select all objects with a particular type of modifier, material, map or for that matter any other object type.